ACE3/addons/realisticnames
alef de83f2c2b7 Italian translation updates (#6738)
* Fix wrong order shown in addon category list

Just put 'ACE' at begin

* Typo

* Add/Fix: arsenal, nightvision and others.

common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical

* Italian translation update

Remove BOM. Colors uppercase for consistency.

Revert "Remove BOM. Colors uppercase for consistency."

This reverts commit 0fa9c35f9e46437438a384cee37cb8d3e5322433.

Revert "Italian translation update"

This reverts commit d53e56ce70a606e773aa6fe2a53485aeb5419974.

Re-add Italy

* fix polish
2018-12-17 12:10:06 -06:00
..
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgMagazines.hpp Ballistics/Realistic Names - Integrate P90 Compat (#6667) 2018-12-03 12:03:49 -06:00
CfgVehicles.hpp Realistic names for new assets from Tanks DLC (#6252) 2018-05-31 22:12:24 -05:00
CfgWeapons.hpp Ballistics/Realistic Names - Integrate P90 Compat (#6667) 2018-12-03 12:03:49 -06:00
config.cpp fix some rogue mission dependencies, fix #3954 2016-06-20 21:07:10 +02:00
dev_dumpPylon.sqf Realistic names for 1.70 pylon magazines (#5165) 2017-05-16 00:37:36 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Italian translation updates (#6738) 2018-12-17 12:10:06 -06:00

ace_realisticnames

Changes the names of various weapons and vehicles to those of their real life counterparts.

Maintainers

The people responsible for merging changes to this component or answering potential questions.