ACE3/addons/minedetector
2016-06-16 17:20:15 +02:00
..
data Delete unused animation files 2016-06-12 16:29:00 +02:00
functions fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
sounds Clean up the sound config 2016-06-12 10:17:02 +02:00
$PBOPREFIX$ Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
ACE_detector.hpp Clean up the sound config 2016-06-12 10:17:02 +02:00
ace_wallon_vmh3.p3d Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
ace_wallon_vmm3.p3d Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
CfgAmmo.hpp fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
CfgEventHandlers.hpp Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
CfgSounds.hpp Clean up the sound config 2016-06-12 10:17:02 +02:00
CfgVehicles.hpp fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
CfgWeapons.hpp Add mass to metal detectors 2016-06-12 12:41:59 +02:00
config.cpp fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
README.md Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
script_component.hpp Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
stringtable.xml Add description string 2016-06-12 10:19:06 +02:00
XEH_clientInit.sqf Change ace_time to cba_missionTime 2016-06-12 17:22:44 +02:00
XEH_preInit.sqf fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
XEH_PREP.hpp Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00

ace_minedetector

Add mine detectors

Maintainers

The people responsible for merging changes to this component or answering potential questions.