ACE3/addons/zeus
SilentSpike 600b71817f Update zeus module logic deletion behaviour
The teleport players module is reusable, while the global AI skill and group side modules should be deleted appropriately once the display is closed.
2016-05-18 16:30:14 +01:00
..
functions Update zeus module logic deletion behaviour 2016-05-18 16:30:14 +01:00
ui Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
$PBOPREFIX$ added zeus changes module 2015-05-09 20:24:39 +01:00
ACE_Settings.hpp Rewrite global AI skill zeus module 2016-05-16 15:16:53 +01:00
CfgEventHandlers.hpp Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
CfgVehicles.hpp Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
config.cpp Add group side zeus module 2016-05-17 23:44:17 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
stringtable.xml Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
XEH_postInit.sqf Rewrite global AI skill zeus module 2016-05-16 15:16:53 +01:00
XEH_preInit.sqf Rewrite global AI skill zeus module 2016-05-16 15:16:53 +01:00
XEH_PREP.hpp Add group side zeus module 2016-05-17 23:44:17 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_zeus

Provides control over various aspects of Zeus:

  • Ascension messages
  • Eagle
  • Wind sounds
  • Ordnance radio messages
  • Mine markers

Maintainers

The people responsible for merging changes to this component or answering potential questions.