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6181616cc3
* fire do not propagate to close unit if allowDamage is disable don that unit * change burnCounter so it works with multiple instances of fires * fixed exiting burning not resetting burn counter * changed !isEqualTo to isNotEqualTo * changed !isEqualTo to isNotEqualTo * lazy eval, respect old allowDamage variable --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: Salluci <salluci.lovi@gmail.com> |
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.. | ||
data | ||
functions | ||
sounds | ||
$PBOPREFIX$ | ||
ACE_Medical_Treatment_Actions.hpp | ||
CfgEventHandlers.hpp | ||
CfgSounds.hpp | ||
config.cpp | ||
initSettings.sqf | ||
RscTitles.hpp | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |