ACE3/addons/finger
Josuan Albin d26f133733 Add missing french entries in stringtables and update older ones
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
..
functions Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
ui #1917 - Pointing Update Circle Icon 2015-09-01 10:09:14 -05:00
$PBOPREFIX$ Initial commit for finger-pointing module 2015-06-07 12:10:50 +03:00
ACE_Settings.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp Normalize leftovers 2016-06-09 14:28:31 +02:00
README.md GVAR(enabled) - readme 2015-06-09 14:02:19 -05:00
script_component.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
stringtable.xml Add missing french entries in stringtables and update older ones 2016-06-19 01:18:12 +02:00
XEH_postInit.sqf Always add finger keybind so it is changeable (#3914) 2016-06-13 12:14:35 -05:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_finger

Allows players to point and show a virtual spot in the distance to nearby players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.