ACE3/addons/vehicles
Fatal bb16088051 Fatal
Turkish Language Update
2020-01-11 02:25:02 +03:00
..
functions fix engine start delay turning viv laoded vehicle when starting the engine 2018-10-06 13:41:26 +02:00
$PBOPREFIX$
CfgActions.hpp hide by default 2019-03-15 00:56:09 +01:00
CfgAmmo.hpp
CfgEventHandlers.hpp
CfgVehicles.hpp Realistic names for new assets from Tanks DLC (#6252) 2018-05-31 22:12:24 -05:00
CfgWeapons.hpp Realistic names for new assets from Tanks DLC (#6252) 2018-05-31 22:12:24 -05:00
config.cpp add setting to hide Eject action from action menu 2019-03-15 00:37:04 +01:00
initSettings.sqf grey out scripted eject action if eject actions are hidden 2019-05-03 17:47:40 +02:00
README.md
script_component.hpp Speed limit scroll (#6384) 2018-07-05 11:32:40 -05:00
stringtable.xml Fatal 2020-01-11 02:25:02 +03:00
XEH_postInit.sqf Speed limit scroll (#6384) 2018-07-05 11:32:40 -05:00
XEH_preInit.sqf Add keep engine of vehicles running after getting out (#6885) 2019-04-01 11:17:18 +02:00
XEH_PREP.hpp
XEH_preStart.sqf

ace_vehicles

Various tweaks to vehicle and vehicle weapon configs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.