ACE3/addons/medical_engine/functions
2023-10-26 20:10:36 -04:00
..
fnc_applyAnimAfterRagdoll.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_commandChanged.sqf groundwork (replace items on heal order) 2023-10-26 20:10:36 -04:00
fnc_damageBodyPart.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_disableThirdParty.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getHitpointArmor.sqf Medical Engine - Improve damage calculation for explosive-resistant armor (#9216) 2023-09-23 13:07:06 -04:00
fnc_getItemArmor.sqf Medical Engine - Disable uniform passthrough scaling, increase passthrough effect on vests (#9524) 2023-10-24 15:15:47 -04:00
fnc_handleDamage.sqf Medical - Add damage handling for explosive damage while inside vehicles (#9246) 2023-09-24 15:58:59 -04:00
fnc_lockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setStructuralDamage.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setUnconsciousAnim.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_unlockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateBodyPartVisuals.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateDamageEffects.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00