mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
574 B
574 B
layout | title | description | group | order | parent |
---|---|---|---|---|---|
wiki | Hearing framework | framework | 5 | wiki |
1. Adding ace_hearing support for helmets
class CfgWeapons {
class H_HelmetB;
class H_superHelmet: H_HelmetB {
GVAR(protection) = 0.80; // Protection against deafening (0 = less, 1 = more)
GVAR(lowerVolume) = 0.60; // Muffling of the sound (0 = less, 1 = more)
};
};
1.1 Notes
- The protection is a multiplier and not an absolute value, you can still be deafened with a value of 1.
- Same as above for the sound muffling.