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836cd9d833
- Fixed typos in laser/readme - Documentation guidelines updated - ACE3 mentions updated in - - ai - Updated doc - - fcs - - hearing - -hitreaction - - interaction - - interact_menu - - inventory - - javelin - - laser - - laserpointer - - laser_selfdesignate - - logistics_uavbattery - - logistics_wirecutter - - magazinerepack - - main - - map - - maptools - - markers
18 lines
412 B
Markdown
18 lines
412 B
Markdown
---
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layout: wiki
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title: Hit Reactions
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description:
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group: feature
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parent: wiki
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---
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## 1. Overview
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### 1.1 Falling under fire
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If a unit is shot while running it falls to the ground in a prone position, the area where the shot lands does not matters.
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Note that the shot needs to inflict a certain amout of damage to make the unit fall, a small cut won't make the unit stumble.
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## 2. Dependencies
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`ace_common`
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