mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
bcd73edaba
* French localization complete * STR_ACE_MapTools_drawStaightLines_description fix "l'on doit survoler le milieu du trait pour pouvoir le supprimer" * Space management alganthe : Espace en trop après référence. * Diapo alganthe : Slideshow -> diaporama Slide -> diapo * Cohesion fix alganthe : Vous avez traduit le nom du module juste au dessus (displayname). Il est vrai que les créateurs de missions doivent consulter une documentation principalement écrite en anglais, donc vous avez le choix de traduire la ligne ci-dessus ou la garder, les deux semblent valide à mes yeux. Reasoning : since French mission makers read reference material in English, it makes sense not to translate it and thus keep it simple for them. * Caisses de munitions caisse de mun -> caisses de munitions * STR_ACE_Scopes_Description Oops, forgot that one. |
||
---|---|---|
.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
Cfg3DEN.hpp | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgLights.hpp | ||
CfgMarkers.hpp | ||
CfgSounds.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
Effects.hpp | ||
MapControls.hpp | ||
MapTweaks.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInitClient.sqf | ||
XEH_postInitServer.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_map
Various tweaks to the in-game map, including:
- Better map styling (countours, legend, hiding bushes and trees, etc).
- Max zoom level (optional)
- Map shaking while walking (optional)
- Map illumination (optional)
- Blue Force Tracker (optional)
Maintainers
The people responsible for merging changes to this component or answering potential questions.