ACE3/addons/captives/functions/fnc_vehicleCaptiveMoveOut.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

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/*
* Author: PabstMirror
* Unloads a captive from a vehicle.
*
* Arguments:
* 0: Captive Unit being unloaded <OBJECT>
*
* Return Value:
* None
*
* Example:
* [bob] call ACE_captives_fnc_vehicleCaptiveMoveOut;
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit"];
TRACE_1("params",_unit);
_unit setVariable [QGVAR(CargoIndex), -1, true];
moveOut _unit;
[_unit, "ACE_AmovPercMstpScapWnonDnon", 2] call EFUNC(common,doAnimation);
[_unit, "ACE_AmovPercMstpScapWnonDnon", 1] call EFUNC(common,doAnimation);
unassignVehicle _unit;