ACE3/addons/laser
2023-11-06 20:16:03 +00:00
..
functions Laser - Revert default code to 1111 (#9588) 2023-11-06 20:16:03 +00:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEventhandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Handle laser targets from non-primaryGunner turrets (#5507) 2017-09-15 17:31:31 -05:00
CfgWeapons.hpp General - Format config class defines to coding guidelines (+tool) (#8520) 2021-10-15 13:47:05 -05:00
config.cpp Laser - Cleanup laser designator config and code (#9289) 2023-07-30 04:41:46 +03:00
initKeybinds.sqf Laser - Add Individual Laser Code Digit Control (#9434) 2023-10-02 12:29:38 -05:00
initSettings.sqf Aircraft - Drone Tools (#8276) 2022-05-05 11:07:54 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscInGameUI.hpp Laser - Cleanup laser designator config and code (#9289) 2023-07-30 04:41:46 +03:00
RscTitles.hpp Move the hellfire hud to the laser module (#5503) 2017-09-16 14:24:43 -05:00
script_component.hpp Laser - Cleanup laser designator config and code (#9289) 2023-07-30 04:41:46 +03:00
stringtable.xml Translations - Add French Translations (#9557) 2023-10-22 14:44:37 -05:00
XEH_postInit.sqf Laser - Fix LST conditions (#9472) 2023-10-09 13:58:00 -03:00
XEH_preInit.sqf Laser - Revert default code to 1111 (#9588) 2023-11-06 20:16:03 +00:00
XEH_PREP.hpp Laser - Add Aircraft Laser Spot Tracker and Point Locking (#8453) 2023-07-28 07:03:02 +03:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_laser

Contains various functions necessary for the realistic portrayal of laser mechanics in other components.