Files
ACE3/addons/spectator
SilentSpike 65e981373b Store spectator display in a uiNamespace variable
This allows me to explicitly close the right display and hopefully fix the interface staying open upon mission end.

@Commy2's theory is that perhaps the main display `46` is killed upon mission end, meaning that `findDisplay` can't find the spectator display to close it because the game thinks it doesn't exist.
2016-01-13 18:38:51 +00:00
..
2015-06-28 19:34:21 -07:00
2015-06-28 19:34:21 -07:00
2015-08-08 17:22:04 +01:00
2015-12-04 22:28:10 -06:00

ace_spectator

A flexible spectator framework for mission makers to use.

Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.

For more information, see: http://ace3mod.com/wiki/feature/spectator.html

Maintainers

The people responsible for merging changes to this component or answering potential questions.