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836cd9d833
- Fixed typos in laser/readme - Documentation guidelines updated - ACE3 mentions updated in - - ai - Updated doc - - fcs - - hearing - -hitreaction - - interaction - - interact_menu - - inventory - - javelin - - laser - - laserpointer - - laser_selfdesignate - - logistics_uavbattery - - logistics_wirecutter - - magazinerepack - - main - - map - - maptools - - markers
31 lines
732 B
Markdown
31 lines
732 B
Markdown
---
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layout: wiki
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title: Hearing
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description:
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group: feature
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parent: wiki
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---
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## 1. Overview
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### 1.1 Hearing damage simulation
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Introduces hearing damage caused by nearby explosions and large-caliber weapons.
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### 1.2 Earplugs
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Adds ear plugs to mitigate that effect. Soldiers with high caliber weapons or
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missile launchers will be equipped with those, but remember to put them in.
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## 2. Usage
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### 2.1 Equipping earplugs
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- For this you obviously need `Ear plugs`.
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- Press the self interaction key <kbd> ctrl+left windows </kbd> (by default).
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- Select `equipment`.
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- Select `Earplugs in`.
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- Same method to remove them but the option is `Earplugs out`.
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- Note that you CAN re-use ear plugs.
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## 3. Dependencies
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`ace_interaction` |