ACE3/addons/disposable
2016-06-04 11:12:56 +01:00
..
functions Added ignore private warnings + trace 2016-02-06 17:07:05 -03:00
$PBOPREFIX$ first pass 2015-01-13 13:12:37 -06:00
CfgEventHandlers.hpp manual merge 2016-02-22 16:06:30 +01:00
CfgMagazines.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp fix ai seemingly reloading disposable launcher at mission start, fix #2508 2015-09-18 22:25:09 +02:00
CfgWeapons.hpp Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
config.cpp Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_postInit.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_disposable

Makes the NLAW a disposable one-shot weapon and provides disposable launchers framework for use by other mods.

Maintainers

The people responsible for merging changes to this component or answering potential questions.