mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
1297 lines
36 KiB
C++
1297 lines
36 KiB
C++
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class MFD {
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class AirplaneHUD {
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class Pos10Vector {
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type = "vector";
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pos0[] = {0.5,0.5};
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pos10[] = {0.85,0.85};
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};
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topLeft = "HUD_top_left";
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topRight = "HUD_top_right";
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bottomLeft = "HUD_bottom_left";
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borderLeft = 0;
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borderRight = 0;
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borderTop = 0;
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borderBottom = 0;
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color[] = {0.15,1,0.15,1};
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enableParallax = 0;
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class Bones {
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class PlaneOrientation {
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type = "fixed";
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pos[] = {0.5,0.54};
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};
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class GunnerAim {
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type = "vector";
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source = "weapon";
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pos0[] = {0,0};
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pos10[] = {0.011,0.0027};
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};
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class Target {
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type = "vector";
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source = "target";
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pos0[] = {0.5,0.5};
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pos10[] = {0.85,0.85};
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};
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class Velocity {
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type = "vector";
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source = "velocity";
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pos0[] = {0.5,0.5};
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pos10[] = {0.65,0.65};
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};
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class VspeedBone {
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type = "linear";
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source = "vspeed";
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sourceScale = 1;
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min = -10;
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max = 10;
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minPos[] = {0.93,0.2};
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maxPos[] = {0.93,0.8};
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};
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class RadarAltitudeBone {
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type = "linear";
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source = "altitudeAGL";
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sourceScale = 1;
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min = 0;
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max = 60;
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minPos[] = {0.965,0.2};
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maxPos[] = {0.965,0.8};
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};
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class HorizonBankRot {
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type = "rotational";
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source = "horizonBank";
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center[] = {0.5,0.5};
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min = -3.1416;
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max = 3.1416;
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minAngle = -180;
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maxAngle = 180;
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aspectRatio = 1;
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};
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class ForwardVec {
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type = "vector";
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source = "forward";
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pos0[] = {0,0};
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pos10[] = {0.25,0.25};
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};
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class WeaponAim {
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type = "vector";
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source = "weapon";
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pos0[] = {0.5,0.5};
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pos10[] = {0.75,0.75};
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};
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class Level0 {
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type = "horizon";
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pos0[] = {0.5,0.5};
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pos10[] = {0.78,0.78};
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angle = 0;
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};
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class LevelP5: Level0 {
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angle = 5;
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};
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class LevelM5: Level0 {
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angle = -5;
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};
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class LevelP10: Level0 {
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angle = 10;
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};
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class LevelM10: Level0 {
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angle = -10;
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};
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class LevelP15: Level0 {
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angle = 15;
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};
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class LevelM15: Level0 {
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angle = -15;
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};
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class LevelP20: Level0 {
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angle = 20;
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};
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class LevelM20: Level0 {
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angle = -20;
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};
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class LevelP25: Level0 {
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angle = 25;
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};
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class LevelM25: Level0 {
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angle = -25;
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};
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class LevelP30: Level0 {
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angle = 30;
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};
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class LevelM30: Level0 {
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angle = -30;
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};
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class LevelP35: Level0 {
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angle = 35;
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};
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class LevelM35: Level0 {
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angle = -35;
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};
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class LevelP40: Level0 {
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angle = 40;
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};
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class LevelM40: Level0 {
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angle = -40;
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};
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class LevelP45: Level0 {
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angle = 45;
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};
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class LevelM45: Level0 {
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angle = -45;
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};
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class LevelP50: Level0 {
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angle = 50;
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};
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class LevelM50: Level0 {
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angle = -50;
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};
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class LevelP55: Level0 {
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angle = 55;
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};
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class LevelM55: Level0 {
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angle = -55;
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};
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class LevelP60: Level0 {
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angle = 60;
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};
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class LevelM60: Level0 {
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angle = -60;
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};
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class LevelP65: Level0 {
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angle = 65;
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};
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class LevelM65: Level0 {
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angle = -65;
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};
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class LevelP70: Level0 {
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angle = 70;
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};
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class LevelM70: Level0 {
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angle = -70;
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};
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class LevelP75: Level0 {
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angle = 75;
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};
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class LevelM75: Level0 {
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angle = -75;
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};
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class LevelP80: Level0 {
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angle = 80;
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};
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class LevelM80: Level0 {
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angle = -80;
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};
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class LevelP85: Level0 {
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angle = 85;
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};
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class LevelM85: Level0 {
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angle = -85;
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};
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class LevelP90: Level0 {
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angle = 90;
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};
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class LevelM90: Level0 {
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angle = -90;
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};
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};
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class Draw {
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color[] = {0.18,1,0.18};
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alpha = 1;
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condition = "on";
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class Horizont {
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clipTL[] = {0.15,0.15};
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clipBR[] = {0.85,0.85};
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class Dimmed {
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class Level0 {
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type = "line";
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points[] = {
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{"Level0",{-0.42,0},1},
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{"Level0",{-0.08,0},1},{},
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{"Level0",{0.42,0},1},
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{"Level0",{0.08,0},1},{}
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};
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};
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/*class VALM_1_0 {
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type = "text";
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source = "static";
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text = 0;
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"Level0",{-0.23,-0.025},1};
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right[] = {"Level0",{-0.13,-0.025},1};
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down[] = {"Level0",{-0.23,0.025},1};
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};
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class VALM_2_0: VALM_1_0 {
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align = "right";
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pos[] = {"Level0",{0.22,-0.025},1};
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right[] = {"Level0",{0.32,-0.025},1};
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down[] = {"Level0",{0.22,0.025},1};
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};
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class LevelM5: Level0 {
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type = "line";
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width = 3;
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points[] = {
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{"LevelM5",{-0.2,-0.03},1},
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{"LevelM5",{-0.2,0},1},
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{"LevelM5",{-0.15,0},1},{},
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{"LevelM5",{-0.1,0},1},
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{"LevelM5",{-0.05,0},1},{},
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{"LevelM5",{0.05,0},1},
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{"LevelM5",{0.1,0},1},{},
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{"LevelM5",{0.15,0},1},
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{"LevelM5",{0.2,0},1},
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{"LevelM5",{0.2,-0.03},1}
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};
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};
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class VALM_1_5 {
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type = "text";
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source = "static";
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text = -5;
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelM5",{-0.22,-0.085},1};
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right[] = {"LevelM5",{-0.17,-0.085},1};
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down[] = {"LevelM5",{-0.22,-0.035},1};
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};
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class VALM_2_5: VALM_1_5 {
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align = "right";
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pos[] = {"LevelM5",{0.22,-0.085},1};
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right[] = {"LevelM5",{0.27,-0.085},1};
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down[] = {"LevelM5",{0.22,-0.035},1};
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};
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class LevelP5: Level0 {
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type = "line";
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width = 3;
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points[] = {
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{"LevelP5",{-0.2,0.03},1},
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{"LevelP5",{-0.2,0},1},
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{"LevelP5",{-0.05,0},1},{},
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{"LevelP5",{0.05,0},1},
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{"LevelP5",{0.2,0},1},
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{"LevelP5",{0.2,0.03},1}
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};
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};
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class VALP_1_5 {
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type = "text";
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source = "static";
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text = "5";
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelP5",{-0.22,0.035},1};
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right[] = {"LevelP5",{-0.17,0.035},1};
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down[] = {"LevelP5",{-0.22,0.085},1};
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};
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class VALP_2_5: VALP_1_5 {
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align = "right";
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pos[] = {"LevelP5",{0.22,0.035},1};
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right[] = {"LevelP5",{0.27,0.035},1};
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down[] = {"LevelP5",{0.22,0.085},1};
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};*/
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class LevelM10: Level0 {
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type = "line";
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width = 3;
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points[] = {
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{"LevelM10",{-0.2,-0.03},1},
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{"LevelM10",{-0.2,0},1},
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{"LevelM10",{-0.15,0},1},{},
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{"LevelM10",{-0.1,0},1},
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{"LevelM10",{-0.05,0},1},{},
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{"LevelM10",{0.05,0},1},
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{"LevelM10",{0.1,0},1},{},
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{"LevelM10",{0.15,0},1},
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{"LevelM10",{0.2,0},1},
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{"LevelM10",{0.2,-0.03},1}
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};
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};
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class VALM_1_10 {
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type = "text";
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source = "static";
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text = -10;
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelM10",{-0.22,-0.085},1};
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right[] = {"LevelM10",{-0.17,-0.085},1};
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down[] = {"LevelM10",{-0.22,-0.035},1};
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};
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class VALM_2_10: VALM_1_10 {
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align = "right";
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pos[] = {"LevelM10",{0.22,-0.085},1};
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right[] = {"LevelM10",{0.27,-0.085},1};
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down[] = {"LevelM10",{0.22,-0.035},1};
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};
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class LevelP10: Level0 {
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type = "line";
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width = 3;
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points[] = {
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{"LevelP10",{-0.2,0.03},1},
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{"LevelP10",{-0.2,0},1},
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{"LevelP10",{-0.05,0},1},{},
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{"LevelP10",{0.05,0},1},
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{"LevelP10",{0.2,0},1},
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{"LevelP10",{0.2,0.03},1}
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};
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};
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class VALP_1_10 {
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type = "text";
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source = "static";
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text = "10";
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelP10",{-0.22,0.035},1};
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right[] = {"LevelP10",{-0.17,0.035},1};
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down[] = {"LevelP10",{-0.22,0.085},1};
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};
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class VALP_2_10: VALP_1_10 {
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align = "right";
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pos[] = {"LevelP10",{0.22,0.035},1};
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right[] = {"LevelP10",{0.27,0.035},1};
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down[] = {"LevelP10",{0.22,0.085},1};
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};
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/*class LevelM15: Level0 {
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type = "line";
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width = 3;
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points[] = {
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{"LevelM15",{-0.2,-0.03},1},
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{"LevelM15",{-0.2,0},1},
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{"LevelM15",{-0.15,0},1},{},
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{"LevelM15",{-0.1,0},1},
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{"LevelM15",{-0.05,0},1},{},
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{"LevelM15",{0.05,0},1},
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{"LevelM15",{0.1,0},1},{},
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{"LevelM15",{0.15,0},1},
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{"LevelM15",{0.2,0},1},
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{"LevelM15",{0.2,-0.03},1}
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};
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};
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class VALM_1_15 {
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type = "text";
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source = "static";
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text = -15;
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelM15",{-0.22,-0.085},1};
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right[] = {"LevelM15",{-0.17,-0.085},1};
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down[] = {"LevelM15",{-0.22,-0.035},1};
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};
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class VALM_2_15: VALM_1_15 {
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align = "right";
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pos[] = {"LevelM15",{0.22,-0.085},1};
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right[] = {"LevelM15",{0.27,-0.085},1};
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down[] = {"LevelM15",{0.22,-0.035},1};
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};
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class LevelP15: Level0 {
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type = "line";
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width = 3;
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points[] = {
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{"LevelP15",{-0.2,0.03},1},
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{"LevelP15",{-0.2,0},1},
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{"LevelP15",{-0.05,0},1},{},
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{"LevelP15",{0.05,0},1},
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{"LevelP15",{0.2,0},1},
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{"LevelP15",{0.2,0.03},1}
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};
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};
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class VALP_1_15 {
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type = "text";
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source = "static";
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text = "15";
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelP15",{-0.22,0.035},1};
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right[] = {"LevelP15",{-0.17,0.035},1};
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down[] = {"LevelP15",{-0.22,0.085},1};
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};
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class VALP_2_15: VALP_1_15 {
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align = "right";
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pos[] = {"LevelP15",{0.22,0.035},1};
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right[] = {"LevelP15",{0.27,0.035},1};
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down[] = {"LevelP15",{0.22,0.085},1};
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};*/
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class LevelM20: Level0 {
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type = "line";
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width = 3;
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points[] = {{"LevelM20",{-0.2,-0.03},1},{"LevelM20",{-0.2,0},1},{"LevelM20",{-0.15,0},1},{},{"LevelM20",{-0.1,0},1},{"LevelM20",{-0.05,0},1},{},{"LevelM20",{0.05,0},1},{"LevelM20",{0.1,0},1},{},{"LevelM20",{0.15,0},1},{"LevelM20",{0.2,0},1},{"LevelM20",{0.2,-0.03},1}};
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};
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class VALM_1_20 {
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type = "text";
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source = "static";
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text = -20;
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelM20",{-0.22,-0.085},1};
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right[] = {"LevelM20",{-0.17,-0.085},1};
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down[] = {"LevelM20",{-0.22,-0.035},1};
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};
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class VALM_2_20: VALM_1_20 {
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align = "right";
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pos[] = {"LevelM20",{0.22,-0.085},1};
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right[] = {"LevelM20",{0.27,-0.085},1};
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down[] = {"LevelM20",{0.22,-0.035},1};
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};
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class LevelP20: Level0 {
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type = "line";
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width = 3;
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points[] = {{"LevelP20",{-0.2,0.03},1},{"LevelP20",{-0.2,0},1},{"LevelP20",{-0.05,0},1},{},{"LevelP20",{0.05,0},1},{"LevelP20",{0.2,0},1},{"LevelP20",{0.2,0.03},1}};
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};
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class VALP_1_20 {
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type = "text";
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source = "static";
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text = "20";
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align = "left";
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scale = 1;
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sourceScale = 1;
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pos[] = {"LevelP20",{-0.22,0.035},1};
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right[] = {"LevelP20",{-0.17,0.035},1};
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down[] = {"LevelP20",{-0.22,0.085},1};
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};
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class VALP_2_20: VALP_1_20 {
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align = "right";
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pos[] = {"LevelP20",{0.22,0.035},1};
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right[] = {"LevelP20",{0.27,0.035},1};
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down[] = {"LevelP20",{0.22,0.085},1};
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};
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|
|
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/*class LevelM25: Level0 {
|
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type = "line";
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width = 3;
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points[] = {
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{"LevelM25",{-0.2,-0.03},1},
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{"LevelM25",{-0.2,0},1},
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{"LevelM25",{-0.15,0},1},{},
|
|
{"LevelM25",{-0.1,0},1},
|
|
{"LevelM25",{-0.05,0},1},{},
|
|
{"LevelM25",{0.05,0},1},
|
|
{"LevelM25",{0.1,0},1},{},
|
|
{"LevelM25",{0.15,0},1},
|
|
{"LevelM25",{0.2,0},1},
|
|
{"LevelM25",{0.2,-0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALM_1_25 {
|
|
type = "text";
|
|
source = "static";
|
|
text = -25;
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelM25",{-0.22,-0.085},1};
|
|
right[] = {"LevelM25",{-0.17,-0.085},1};
|
|
down[] = {"LevelM25",{-0.22,-0.035},1};
|
|
};
|
|
|
|
class VALM_2_25: VALM_1_25 {
|
|
align = "right";
|
|
pos[] = {"LevelM25",{0.22,-0.085},1};
|
|
right[] = {"LevelM25",{0.27,-0.085},1};
|
|
down[] = {"LevelM25",{0.22,-0.035},1};
|
|
};
|
|
|
|
class LevelP25: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelP25",{-0.2,0.03},1},
|
|
{"LevelP25",{-0.2,0},1},
|
|
{"LevelP25",{-0.05,0},1},{},
|
|
{"LevelP25",{0.05,0},1},
|
|
{"LevelP25",{0.2,0},1},
|
|
{"LevelP25",{0.2,0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALP_1_25 {
|
|
type = "text";
|
|
source = "static";
|
|
text = "25";
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelP25",{-0.22,0.035},1};
|
|
right[] = {"LevelP25",{-0.17,0.035},1};
|
|
down[] = {"LevelP25",{-0.22,0.085},1};
|
|
};
|
|
|
|
class VALP_2_25: VALP_1_25 {
|
|
align = "right";
|
|
pos[] = {"LevelP25",{0.22,0.035},1};
|
|
right[] = {"LevelP25",{0.27,0.035},1};
|
|
down[] = {"LevelP25",{0.22,0.085},1};
|
|
};*/
|
|
|
|
class LevelM30: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelM30",{-0.2,-0.03},1},
|
|
{"LevelM30",{-0.2,0},1},
|
|
{"LevelM30",{-0.15,0},1},{},
|
|
{"LevelM30",{-0.1,0},1},
|
|
{"LevelM30",{-0.05,0},1},{},
|
|
{"LevelM30",{0.05,0},1},
|
|
{"LevelM30",{0.1,0},1},{},
|
|
{"LevelM30",{0.15,0},1},
|
|
{"LevelM30",{0.2,0},1},
|
|
{"LevelM30",{0.2,-0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALM_1_30 {
|
|
type = "text";
|
|
source = "static";
|
|
text = -30;
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelM30",{-0.22,-0.085},1};
|
|
right[] = {"LevelM30",{-0.17,-0.085},1};
|
|
down[] = {"LevelM30",{-0.22,-0.035},1};
|
|
};
|
|
|
|
class VALM_2_30: VALM_1_30 {
|
|
align = "right";
|
|
pos[] = {"LevelM30",{0.22,-0.085},1};
|
|
right[] = {"LevelM30",{0.27,-0.085},1};
|
|
down[] = {"LevelM30",{0.22,-0.035},1};
|
|
};
|
|
|
|
class LevelP30: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelP30",{-0.2,0.03},1},
|
|
{"LevelP30",{-0.2,0},1},
|
|
{"LevelP30",{-0.05,0},1},{},
|
|
{"LevelP30",{0.05,0},1},
|
|
{"LevelP30",{0.2,0},1},
|
|
{"LevelP30",{0.2,0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALP_1_30 {
|
|
type = "text";
|
|
source = "static";
|
|
text = "30";
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelP30",{-0.22,0.035},1};
|
|
right[] = {"LevelP30",{-0.17,0.035},1};
|
|
down[] = {"LevelP30",{-0.22,0.085},1};
|
|
};
|
|
|
|
class VALP_2_30: VALP_1_30 {
|
|
align = "right";
|
|
pos[] = {"LevelP30",{0.22,0.035},1};
|
|
right[] = {"LevelP30",{0.27,0.035},1};
|
|
down[] = {"LevelP30",{0.22,0.085},1};
|
|
};
|
|
|
|
/*class LevelM35: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelM35",{-0.2,-0.03},1},
|
|
{"LevelM35",{-0.2,0},1},
|
|
{"LevelM35",{-0.15,0},1},{},
|
|
{"LevelM35",{-0.1,0},1},
|
|
{"LevelM35",{-0.05,0},1},{},
|
|
{"LevelM35",{0.05,0},1},
|
|
{"LevelM35",{0.1,0},1},{},
|
|
{"LevelM35",{0.15,0},1},
|
|
{"LevelM35",{0.2,0},1},
|
|
{"LevelM35",{0.2,-0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALM_1_35 {
|
|
type = "text";
|
|
source = "static";
|
|
text = -35;
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelM35",{-0.22,-0.085},1};
|
|
right[] = {"LevelM35",{-0.17,-0.085},1};
|
|
down[] = {"LevelM35",{-0.22,-0.035},1};
|
|
};
|
|
|
|
class VALM_2_35: VALM_1_35 {
|
|
align = "right";
|
|
pos[] = {"LevelM35",{0.22,-0.085},1};
|
|
right[] = {"LevelM35",{0.27,-0.085},1};
|
|
down[] = {"LevelM35",{0.22,-0.035},1};
|
|
};
|
|
|
|
class LevelP35: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelP35",{-0.2,0.03},1},
|
|
{"LevelP35",{-0.2,0},1},
|
|
{"LevelP35",{-0.05,0},1},{},
|
|
{"LevelP35",{0.05,0},1},
|
|
{"LevelP35",{0.2,0},1},
|
|
{"LevelP35",{0.2,0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALP_1_35 {
|
|
type = "text";
|
|
source = "static";
|
|
text = "35";
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelP35",{-0.22,0.035},1};
|
|
right[] = {"LevelP35",{-0.17,0.035},1};
|
|
down[] = {"LevelP35",{-0.22,0.085},1};
|
|
};
|
|
|
|
class VALP_2_35: VALP_1_35 {
|
|
align = "right";
|
|
pos[] = {"LevelP35",{0.22,0.035},1};
|
|
right[] = {"LevelP35",{0.27,0.035},1};
|
|
down[] = {"LevelP35",{0.22,0.085},1};
|
|
};*/
|
|
|
|
class LevelM40: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelM40",{-0.2,-0.03},1},
|
|
{"LevelM40",{-0.2,0},1},
|
|
{"LevelM40",{-0.15,0},1},{},
|
|
{"LevelM40",{-0.1,0},1},
|
|
{"LevelM40",{-0.05,0},1},{},
|
|
{"LevelM40",{0.05,0},1},
|
|
{"LevelM40",{0.1,0},1},{},
|
|
{"LevelM40",{0.15,0},1},
|
|
{"LevelM40",{0.2,0},1},
|
|
{"LevelM40",{0.2,-0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALM_1_40 {
|
|
type = "text";
|
|
source = "static";
|
|
text = -40;
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelM40",{-0.22,-0.085},1};
|
|
right[] = {"LevelM40",{-0.17,-0.085},1};
|
|
down[] = {"LevelM40",{-0.22,-0.035},1};
|
|
};
|
|
|
|
class VALM_2_40: VALM_1_40 {
|
|
align = "right";
|
|
pos[] = {"LevelM40",{0.22,-0.085},1};
|
|
right[] = {"LevelM40",{0.27,-0.085},1};
|
|
down[] = {"LevelM40",{0.22,-0.035},1};
|
|
};
|
|
|
|
class LevelP40: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelP40",{-0.2,0.03},1},
|
|
{"LevelP40",{-0.2,0},1},
|
|
{"LevelP40",{-0.05,0},1},{},
|
|
{"LevelP40",{0.05,0},1},
|
|
{"LevelP40",{0.2,0},1},
|
|
{"LevelP40",{0.2,0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALP_1_40 {
|
|
type = "text";
|
|
source = "static";
|
|
text = "40";
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelP40",{-0.22,0.035},1};
|
|
right[] = {"LevelP40",{-0.17,0.035},1};
|
|
down[] = {"LevelP40",{-0.22,0.085},1};
|
|
};
|
|
|
|
class VALP_2_40: VALP_1_40 {
|
|
align = "right";
|
|
pos[] = {"LevelP40",{0.22,0.035},1};
|
|
right[] = {"LevelP40",{0.27,0.035},1};
|
|
down[] = {"LevelP40",{0.22,0.085},1};
|
|
};
|
|
|
|
/*class LevelM45: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelM45",{-0.2,-0.03},1},
|
|
{"LevelM45",{-0.2,0},1},
|
|
{"LevelM45",{-0.15,0},1},{},
|
|
{"LevelM45",{-0.1,0},1},
|
|
{"LevelM45",{-0.05,0},1},{},
|
|
{"LevelM45",{0.05,0},1},
|
|
{"LevelM45",{0.1,0},1},{},
|
|
{"LevelM45",{0.15,0},1},
|
|
{"LevelM45",{0.2,0},1},
|
|
{"LevelM45",{0.2,-0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALM_1_45 {
|
|
type = "text";
|
|
source = "static";
|
|
text = -45;
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelM45",{-0.22,-0.085},1};
|
|
right[] = {"LevelM45",{-0.17,-0.085},1};
|
|
down[] = {"LevelM45",{-0.22,-0.035},1};
|
|
};
|
|
|
|
class VALM_2_45: VALM_1_45 {
|
|
align = "right";
|
|
pos[] = {"LevelM45",{0.22,-0.085},1};
|
|
right[] = {"LevelM45",{0.27,-0.085},1};
|
|
down[] = {"LevelM45",{0.22,-0.035},1};
|
|
};
|
|
|
|
class LevelP45: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelP45",{-0.2,0.03},1},
|
|
{"LevelP45",{-0.2,0},1},
|
|
{"LevelP45",{-0.05,0},1},{},
|
|
{"LevelP45",{0.05,0},1},
|
|
{"LevelP45",{0.2,0},1},
|
|
{"LevelP45",{0.2,0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALP_1_45 {
|
|
type = "text";
|
|
source = "static";
|
|
text = "45";
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelP45",{-0.22,0.035},1};
|
|
right[] = {"LevelP45",{-0.17,0.035},1};
|
|
down[] = {"LevelP45",{-0.22,0.085},1};
|
|
};
|
|
|
|
class VALP_2_45: VALP_1_45 {
|
|
align = "right";
|
|
pos[] = {"LevelP45",{0.22,0.035},1};
|
|
right[] = {"LevelP45",{0.27,0.035},1};
|
|
down[] = {"LevelP45",{0.22,0.085},1};
|
|
};*/
|
|
|
|
class LevelM50: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelM50",{-0.2,-0.03},1},
|
|
{"LevelM50",{-0.2,0},1},
|
|
{"LevelM50",{-0.15,0},1},{},
|
|
{"LevelM50",{-0.1,0},1},
|
|
{"LevelM50",{-0.05,0},1},{},
|
|
{"LevelM50",{0.05,0},1},
|
|
{"LevelM50",{0.1,0},1},{},
|
|
{"LevelM50",{0.15,0},1},
|
|
{"LevelM50",{0.2,0},1},
|
|
{"LevelM50",{0.2,-0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALM_1_50 {
|
|
type = "text";
|
|
source = "static";
|
|
text = -50;
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelM50",{-0.22,-0.085},1};
|
|
right[] = {"LevelM50",{-0.17,-0.085},1};
|
|
down[] = {"LevelM50",{-0.22,-0.035},1};
|
|
};
|
|
|
|
class VALM_2_50: VALM_1_50 {
|
|
align = "right";
|
|
pos[] = {"LevelM50",{0.22,-0.085},1};
|
|
right[] = {"LevelM50",{0.27,-0.085},1};
|
|
down[] = {"LevelM50",{0.22,-0.035},1};
|
|
};
|
|
|
|
class LevelP50: Level0 {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{"LevelP50",{-0.2,0.03},1},
|
|
{"LevelP50",{-0.2,0},1},
|
|
{"LevelP50",{-0.05,0},1},{},
|
|
{"LevelP50",{0.05,0},1},
|
|
{"LevelP50",{0.2,0},1},
|
|
{"LevelP50",{0.2,0.03},1}
|
|
};
|
|
};
|
|
|
|
class VALP_1_50 {
|
|
type = "text";
|
|
source = "static";
|
|
text = "50";
|
|
align = "left";
|
|
scale = 1;
|
|
sourceScale = 1;
|
|
pos[] = {"LevelP50",{-0.22,0.035},1};
|
|
right[] = {"LevelP50",{-0.17,0.035},1};
|
|
down[] = {"LevelP50",{-0.22,0.085},1};
|
|
};
|
|
|
|
class VALP_2_50: VALP_1_50 {
|
|
align = "right";
|
|
pos[] = {"LevelP50",{0.22,0.035},1};
|
|
right[] = {"LevelP50",{0.27,0.035},1};
|
|
down[] = {"LevelP50",{0.22,0.085},1};
|
|
};
|
|
};
|
|
};
|
|
|
|
class StaticBank {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {
|
|
{{0.4782,0.251},1},
|
|
{{0.4773,0.241},1},{},
|
|
{{0.4566,0.2538},1},
|
|
{{0.4549,0.2439},1},{},
|
|
{{0.4353,0.2585},1},
|
|
{{0.4301,0.2392},1},{},
|
|
{{0.4145,0.2651},1},
|
|
{{0.4111,0.2557},1},{},
|
|
{{0.3943,0.2734},1},
|
|
{{0.3901,0.2644},1},{},
|
|
{{0.375,0.2835},1},
|
|
{{0.365,0.2662},1},{},
|
|
{{0.3232,0.3232},1},
|
|
{{0.3091,0.3091},1},{},
|
|
{{0.2835,0.375},1},
|
|
{{0.2662,0.365},1},{},
|
|
{{"0.5 + (0.5- 0.4782)",0.251},1},
|
|
{{"0.5 + (0.5- 0.4773)",0.241},1},{},
|
|
{{"0.5 + (0.5- 0.4566)",0.2538},1},
|
|
{{"0.5 + (0.5- 0.4549)",0.2439},1},{},
|
|
{{"0.5 + (0.5- 0.4353)",0.2585},1},
|
|
{{"0.5 + (0.5- 0.4301)",0.2392},1},{},
|
|
{{"0.5 + (0.5- 0.4145)",0.2651},1},
|
|
{{"0.5 + (0.5- 0.4111)",0.2557},1},{},
|
|
{{"0.5 + (0.5- 0.3943)",0.2734},1},
|
|
{{"0.5 + (0.5- 0.3901)",0.2644},1},{},
|
|
{{"0.5 + (0.5- 0.3750)",0.2835},1},
|
|
{{"0.5 + (0.5- 0.3650)",0.2662},1},{},
|
|
{{"0.5 + (0.5- 0.3232)",0.3232},1},
|
|
{{"0.5 + (0.5- 0.3091)",0.3091},1},{},
|
|
{{"0.5 + (0.5- 0.2835)",0.375},1},
|
|
{{"0.5 + (0.5- 0.2662)",0.365},1},{},
|
|
{{0.5,"0.5 - 0.25"},1},{{0.5,"0.5 - 0.28"},1}
|
|
};
|
|
};
|
|
|
|
class HorizonBankRot {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {{"HorizonBankRot",{0,0.25},1},{"HorizonBankRot",{-0.01,0.23},1},{"HorizonBankRot",{0.01,0.23},1},{"HorizonBankRot",{0,0.25},1}};
|
|
};
|
|
|
|
class Centerline {
|
|
type = "line";
|
|
width = 7;
|
|
points[] = {{{0.45,0.5},1},{{0.48,0.5},1},{{0.49,0.525},1},{{0.5,0.5},1},{{0.51,0.525},1},{{0.52,0.5},1},{{0.55,0.5},1}};
|
|
};
|
|
|
|
/*class WeaponName {
|
|
type = "text";
|
|
source = "weapon";
|
|
sourceScale = 1;
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.03,0.86},1};
|
|
right[] = {{0.07,0.86},1};
|
|
down[] = {{0.03,0.9},1};
|
|
};
|
|
|
|
class AmmoCount {
|
|
type = "text";
|
|
source = "ammo";
|
|
sourceScale = 1;
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.03,0.89},1};
|
|
right[] = {{0.07,0.89},1};
|
|
down[] = {{0.03,0.93},1};
|
|
};*/
|
|
|
|
class LightsGroup {
|
|
type = "group";
|
|
condition = "lights";
|
|
class LightsText {
|
|
type = "text";
|
|
source = "static";
|
|
text = "LIGHTS";
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.03,"0.53 + 0.055"},1};
|
|
right[] = {{0.07,"0.53 + 0.055"},1};
|
|
down[] = {{0.03,"0.53 + 0.095"},1};
|
|
};
|
|
};
|
|
|
|
class CollisionLightsGroup {
|
|
type = "group";
|
|
condition = "collisionlights";
|
|
class CollisionLightsText {
|
|
type = "text";
|
|
source = "static";
|
|
text = "A-COL";
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.03,"0.53 + 0.105"},1};
|
|
right[] = {{0.07,"0.53 + 0.105"},1};
|
|
down[] = {{0.03,"0.53 + 0.145"},1};
|
|
};
|
|
};
|
|
|
|
class GearGroup {
|
|
type = "group";
|
|
condition = "ils";
|
|
class GearText {
|
|
type = "text";
|
|
source = "static";
|
|
text = "GEAR";
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.03,"0.53 + 0.155"},1};
|
|
right[] = {{0.07,"0.53 + 0.155"},1};
|
|
down[] = {{0.03,"0.53 + 0.195"},1};
|
|
};
|
|
};
|
|
|
|
class SpeedNumber {
|
|
type = "text";
|
|
align = "right";
|
|
scale = 1;
|
|
source = "speed";
|
|
sourceScale = 3.6;
|
|
pos[] = {{0.03,0.475},1};
|
|
right[] = {{0.08,0.475},1};
|
|
down[] = {{0.03,0.525},1};
|
|
};
|
|
|
|
class TorqueNumber {
|
|
type = "text";
|
|
align = "left";
|
|
scale = 1;
|
|
source = "rtdRotorTorque";
|
|
sourceScale = 488;
|
|
pos[] = {{0.065,0.175},1};
|
|
right[] = {{0.115,0.175},1};
|
|
down[] = {{0.065,0.225},1};
|
|
};
|
|
|
|
class Torquetext {
|
|
type = "text";
|
|
source = "static";
|
|
text = "%";
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.07,0.175},1};
|
|
right[] = {{0.12,0.175},1};
|
|
down[] = {{0.07,0.225},1};
|
|
};
|
|
|
|
class AltNumber {
|
|
type = "text";
|
|
align = "right";
|
|
scale = 1;
|
|
source = "altitudeAGL";
|
|
sourceScale = 1;
|
|
pos[] = {{0.83,0.475},1};
|
|
right[] = {{0.88,0.475},1};
|
|
down[] = {{0.83,0.525},1};
|
|
};
|
|
|
|
class ASLNumber {
|
|
type = "text";
|
|
source = "altitudeASL";
|
|
sourceScale = 1;
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.835,0.18},1};
|
|
right[] = {{0.875,0.18},1};
|
|
down[] = {{0.835,0.22},1};
|
|
};
|
|
|
|
class VspeedScalePosta {
|
|
type = "line";
|
|
width = 5;
|
|
points[] = {{{0.98,0.2},1},{{1,0.2},1},{},{{0.93,0.2},1},{{0.95,0.2},1},{},{{0.98,0.35},1},{{1,0.35},1},{},{{0.93,0.35},1},{{0.95,0.35},1},{},{{0.94,0.38},1},{{0.95,0.38},1},{},{{0.94,0.41},1},{{0.95,0.41},1},{},{{0.94,0.44},1},{{0.95,0.44},1},{},{{0.94,0.47},1},{{0.95,0.47},1},{},{{0.98,0.5},1},{{1,0.5},1},{},{{0.93,0.5},1},{{0.95,0.5},1},{},{{0.94,0.53},1},{{0.95,0.53},1},{},{{0.94,0.56},1},{{0.95,0.56},1},{},{{0.94,0.59},1},{{0.95,0.59},1},{},{{0.94,0.62},1},{{0.95,0.62},1},{},{{0.98,0.65},1},{{1,0.65},1},{},{{0.93,0.65},1},{{0.95,0.65},1},{},{{0.99,0.68},1},{{0.98,0.68},1},{},{{0.99,0.71},1},{{0.98,0.71},1},{},{{0.99,0.74},1},{{0.98,0.74},1},{},{{0.99,0.77},1},{{0.98,0.77},1},{},{{0.98,0.8},1},{{1,0.8},1},{},{{0.93,0.8},1},{{0.95,0.8},1},{}};
|
|
};
|
|
|
|
class RadarAltitudeBand {
|
|
clipTL[] = {0,0.2};
|
|
clipBR[] = {1,0.8};
|
|
class radarbanda {
|
|
type = "line";
|
|
width = 17;
|
|
points[] = {{"RadarAltitudeBone",{0,0},1},{"RadarAltitudeBone",{0,0.6},1}};
|
|
};
|
|
};
|
|
|
|
class VspeedBand {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {{"VspeedBone",{-0.01,0},1},{"VspeedBone",{-0.025,-0.015},1},{"VspeedBone",{-0.025,0.015},1},{"VspeedBone",{-0.01,0},1},{}};
|
|
};
|
|
|
|
class HeadingNumber: SpeedNumber {
|
|
source = "heading";
|
|
sourceScale = 1;
|
|
align = "center";
|
|
pos[] = {{0.5,0.01},1};
|
|
right[] = {{0.56,0.01},1};
|
|
down[] = {{0.5,0.06},1};
|
|
};
|
|
|
|
class Center_box {
|
|
type = "line";
|
|
width = 3;
|
|
points[] = {{{0.44,0.005},1},{{"0.44 + 0.12",0.005},1},{{"0.44 + 0.12","0.005 + 0.06"},1},{{0.44,"0.005 + 0.06"},1},{{0.44,0.005},1}};
|
|
};
|
|
|
|
class HeadingArrow {
|
|
type = "line";
|
|
width = 7;
|
|
points[] = {{{"0.5","0.128 + 0.03"},1},{{0.5,0.128},1}};
|
|
};
|
|
|
|
class HeadingScale {
|
|
type = "scale";
|
|
horizontal = 1;
|
|
source = "heading";
|
|
sourceScale = 1;
|
|
width = 5;
|
|
top = 0.12;
|
|
center = 0.5;
|
|
bottom = 0.88;
|
|
lineXleft = "0.03 + 0.085";
|
|
lineYright = "0.02 + 0.085";
|
|
lineXleftMajor = "0.04 + 0.085";
|
|
lineYrightMajor = "0.02 + 0.085";
|
|
majorLineEach = 3;
|
|
numberEach = 3;
|
|
step = 10;
|
|
stepSize = "0.05";
|
|
align = "center";
|
|
scale = 1;
|
|
pos[] = {0.119,"0.0 + 0.065"};
|
|
right[] = {0.159,"0.0 + 0.065"};
|
|
down[] = {0.119,"0.04 + 0.065"};
|
|
};
|
|
|
|
class Fuel_Text {
|
|
type = "text";
|
|
source = "static";
|
|
text = "Fuel";
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.85,0.86},1};
|
|
right[] = {{0.89,0.86},1};
|
|
down[] = {{0.85,0.9},1};
|
|
};
|
|
|
|
class Fuel_Number {
|
|
type = "text";
|
|
source = "fuel";
|
|
sourceScale = 100;
|
|
align = "right";
|
|
scale = 1;
|
|
pos[] = {{0.92,0.86},1};
|
|
right[] = {{0.96,0.86},1};
|
|
down[] = {{0.92,0.9},1};
|
|
};
|
|
};
|
|
|
|
helmetMountedDisplay = 1;
|
|
helmetPosition[] = {-0.04,0.04,0.1};
|
|
helmetRight[] = {0.08,0,0};
|
|
helmetDown[] = {0,-0.08,0};
|
|
};
|
|
|
|
class LittleHUD {
|
|
class Pos10Vector {
|
|
type = "vector";
|
|
pos0[] = {0.5,0.5};
|
|
pos10[] = {0.722,0.722};
|
|
};
|
|
|
|
topLeft = "HUD_top_left";
|
|
topRight = "HUD_top_right";
|
|
bottomLeft = "HUD_bottom_left";
|
|
borderLeft = 0;
|
|
borderRight = 0;
|
|
borderTop = 0;
|
|
borderBottom = 0;
|
|
color[] = {0.15,1,0.15,1};
|
|
enableParallax = 0;
|
|
class Bones {
|
|
class Velocity {
|
|
type = "vector";
|
|
source = "velocity";
|
|
pos0[] = {0.5,0.5};
|
|
pos10[] = {0.75,0.75};
|
|
};
|
|
|
|
class ForwardVec1 {
|
|
type = "vector";
|
|
source = "forward";
|
|
pos0[] = {0,0};
|
|
pos10[] = {0.25,0.25};
|
|
};
|
|
|
|
class ForwardVec {
|
|
type = "vector";
|
|
source = "forward";
|
|
pos0[] = {0,0};
|
|
pos10[] = {0.253,0.253};
|
|
};
|
|
|
|
class WeaponAim {
|
|
type = "vector";
|
|
source = "weapon";
|
|
pos0[] = {0.5,0.5};
|
|
pos10[] = {0.753,0.753};
|
|
};
|
|
|
|
class WeaponAim1 {
|
|
type = "vector";
|
|
source = "weapon";
|
|
pos0[] = {0,0};
|
|
pos10[] = {0.253,0.23};
|
|
};
|
|
|
|
class Target {
|
|
type = "vector";
|
|
source = "target";
|
|
pos0[] = {0.5,0.5};
|
|
pos10[] = {0.753,0.753};
|
|
};
|
|
|
|
class RadarContact {
|
|
type = "fixed";
|
|
pos[] = {0,0};
|
|
};
|
|
};
|
|
|
|
class Draw {
|
|
color[] = {0.18,1,0.18};
|
|
alpha = 1;
|
|
condition = "on";
|
|
class PlaneMovementCrosshair {
|
|
type = "line";
|
|
width = 7;
|
|
points[] = {{"ForwardVec1",1,"Velocity",1,{0,-0.02},1},{"ForwardVec1",1,"Velocity",1,{0.01,-0.01732},1},{"ForwardVec1",1,"Velocity",1,{0.01732,-0.01},1},{"ForwardVec1",1,"Velocity",1,{0.02,0},1},{"ForwardVec1",1,"Velocity",1,{0.01732,0.01},1},{"ForwardVec1",1,"Velocity",1,{0.01,0.01732},1},{"ForwardVec1",1,"Velocity",1,{0,0.02},1},{"ForwardVec1",1,"Velocity",1,{-0.01,0.01732},1},{"ForwardVec1",1,"Velocity",1,{-0.01732,0.01},1},{"ForwardVec1",1,"Velocity",1,{-0.02,0},1},{"ForwardVec1",1,"Velocity",1,{-0.01732,-0.01},1},{"ForwardVec1",1,"Velocity",1,{-0.01,-0.01732},1},{"ForwardVec1",1,"Velocity",1,{0,-0.02},1},{},{"ForwardVec1",1,"Velocity",1,{0.04,0},1},{"ForwardVec1",1,"Velocity",1,{0.02,0},1},{},{"ForwardVec1",1,"Velocity",1,{-0.04,0},1},{"ForwardVec1",1,"Velocity",1,{-0.02,0},1},{},{"ForwardVec1",1,"Velocity",1,{0,-0.04},1},{"ForwardVec1",1,"Velocity",1,{0,-0.02},1}};
|
|
};
|
|
};
|
|
|
|
helmetMountedDisplay = 1;
|
|
helmetPosition[] = {-0.035,0.035,0.1};
|
|
helmetRight[] = {0.07,0,0};
|
|
helmetDown[] = {0,-0.07,0};
|
|
};
|
|
};
|