ACE3/addons/captives
2023-11-08 12:00:05 -06:00
..
functions Tools - Check example funcs in document_functions.py (#9630) 2023-11-08 12:00:05 -06:00
models Captives First Pass 2015-02-02 20:04:50 -06:00
sounds #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
UI Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00
$PBOPREFIX$ Captives First Pass 2015-02-02 20:04:50 -06:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEden.hpp Fix the captive module from creating attributes when not needed (#4213) 2016-08-07 12:50:58 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgGlasses.hpp Captives - Blindfold captive units (#9361) 2023-09-24 17:45:43 -04:00
CfgMoves.hpp animate head when surrendered and handcuffed 2015-09-01 20:00:28 +02:00
CfgVehicles.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
CfgWeapons.hpp Captives - Add modded cable tie support (#9350) 2023-08-30 17:03:44 -04:00
config.cpp Captives - Blindfold captive units (#9361) 2023-09-24 17:45:43 -04:00
initSettings.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp General - Change object config lookups to configOf (#8795) 2022-03-08 21:41:21 -06:00
stringtable.xml Translations - Add Polish Translations (#9437) 2023-09-27 13:54:12 -05:00
XEH_postInit.sqf General - Change object config lookups to configOf (#8795) 2022-03-08 21:41:21 -06:00
XEH_preInit.sqf General - uiNamespace cleanup (#9425) 2023-10-04 14:09:05 -04:00
XEH_PREP.hpp Captives - Blindfold captive units (#9361) 2023-09-24 17:45:43 -04:00
XEH_preStart.sqf General - uiNamespace cleanup (#9425) 2023-10-04 14:09:05 -04:00

ace_captives

Adds ability to handcuff and surrender.

Items Added:

ACE_CableTie