ACE3/addons/interact_menu/functions/fnc_removeActionFromClass.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: esteldunedain
* Removes an action from a class
*
* Arguments:
* 0: TypeOf of the class <STRING>
* 1: Type of action, 0 for actions, 1 for self-actions <NUMBER>
* 2: Full path of the new action <ARRAY>
*
* Return Value:
* None
*
* Example:
* [typeOf cursorTarget, 0,["ACE_TapShoulderRight","VulcanPinch"]] call ace_interact_menu_fnc_removeActionFromClass;
*
* Public: No
*/
params ["_objectType", "_typeNum", "_fullPath"];
private _res = _fullPath call FUNC(splitPath);
_res params ["_parentPath", "_actionName"];
private _namespace = [GVAR(ActNamespace), GVAR(ActSelfNamespace)] select _typeNum;
private _actionTrees = _namespace getVariable _objectType;
if (isNil "_actionTrees") then {
_actionTrees = [];
};
private _parentNode = [_actionTrees, _parentPath] call FUNC(findActionNode);
if (isNil {_parentNode}) exitWith {};
// Iterate through children of the father
private _found = false;
{
if (((_x select 0) select 0) == _actionName) exitWith {
TRACE_2("Deleting Action", _forEachIndex, _x);
_found = true;
(_parentNode select 1) deleteAt _forEachIndex;
};
} forEach (_parentNode select 1);
if (!_found) then {
WARNING("Failed to find action to delete");
};