ACE3/addons/overpressure
2016-11-23 13:35:25 -06:00
..
functions Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
$PBOPREFIX$ rename backblast to overpressure 2015-02-15 18:11:50 +01:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgWeapons.hpp Overpressure cleanup and fix distance check 2016-01-16 15:53:28 -06:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
XEH_postInit.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_overpressure

Adds backblast area to AT launchers and overpressure zones to tank cannons.

Maintainers

The people responsible for merging changes to this component or answering potential questions.