ACE3/addons/movement/config.cpp
2015-01-18 06:45:28 +01:00

38 lines
883 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2","KoffeinFlummi","Tachii"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgFatigue.hpp"
//#include "CfgInventoryGlobalVariable.hpp"
#include "CfgMoves.hpp"
class ACE_Default_Keys {
class climb {
displayName = "$STR_ACE_Movement_Climb";
condition = QUOTE(_player == _vehicle);
statement = QUOTE([_player] call FUNC(climb););
key = 47;
shift = 0;
control = 1;
alt = 0;
};
};
class ACE_Options {
class useImperial {
displayName = "$STR_ACE_Movement_UseImperial";
default = 0;
};
};