mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
48 lines
1.2 KiB
Plaintext
48 lines
1.2 KiB
Plaintext
/*
|
|
* Author: Commy2
|
|
*
|
|
* Clears the jam from a weapon
|
|
*
|
|
* Argument:
|
|
* 0: Last temperature (number)
|
|
* 1: Barrel mass (number)
|
|
* 2: Time (number)
|
|
*
|
|
* Return value:
|
|
* New temperature (number)
|
|
*/
|
|
#include "\z\ace\addons\overheating\script_component.hpp"
|
|
|
|
EXPLODE_3_PVT(_this,_unit,_weapon,_skipAnim);
|
|
|
|
private ["_jammedWeapons"];
|
|
_jammedWeapons = _unit getVariable [QGVAR(jammedWeapons), []];
|
|
|
|
if (_weapon in _jammedWeapons) then {
|
|
_jammedWeapons = _jammedWeapons - [_weapon];
|
|
|
|
_unit setVariable [QGVAR(jammedWeapons), _jammedWeapons];
|
|
|
|
if (count _jammedWeapons == 0) then {
|
|
private "_id";
|
|
|
|
_id = _unit getVariable [QGVAR(JammingActionID), -1];
|
|
[_unit, "DefaultAction", _id] call EFUNC(common,removeActionEventHandler);
|
|
_unit setVariable [QGVAR(JammingActionID), -1];
|
|
};
|
|
|
|
if !(_skipAnim) then {
|
|
private "_clearJamAction";
|
|
|
|
_clearJamAction = getText (configFile >> "CfgWeapons" >> _weapon >> "ACE_clearJamAction");
|
|
|
|
if (_clearJamAction == "") then {
|
|
_clearJamAction = getText (configFile >> "CfgWeapons" >> _weapon >> "reloadAction");
|
|
};
|
|
|
|
_unit playActionNow _clearJamAction;
|
|
};
|
|
|
|
[localize "STR_ACE_Overheating_WeaponUnjammed"] call EFUNC(common,displayTextStructured);
|
|
};
|