ACE3/addons/overheating
2015-05-31 23:48:20 -05:00
..
functions All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
UI Pre CBA AGM_Overheating 2015-01-12 23:43:38 -03:00
$PBOPREFIX$ CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00
ACE_Settings.hpp Second batch of settings files 2015-05-14 20:59:25 +02:00
CfgEventHandlers.hpp overheating: cba keybinds 2015-01-18 17:08:56 -03:00
CfgSounds.hpp Formatting 2015-02-01 11:17:15 +01:00
CfgVehicles.hpp Rename "Check Temperature" to "Check Weapon Temperature" and move it inside the equipment submenu. Close #494 2015-04-11 19:34:29 -03:00
CfgWeapons.hpp Fix mmg UBC 2015-05-31 23:48:20 -05:00
config.cpp Second batch of settings files 2015-05-14 20:59:25 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml transaltions 2015-05-03 14:01:35 +03:00
XEH_postInit.sqf plurals 2015-04-30 22:39:33 +02:00
XEH_preInit.sqf Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.

Maintainers

The people responsible for merging changes to this component or answering potential questions.