ACE3/addons/cargo/functions/fnc_canLoadItemIn.sqf

30 lines
660 B
Plaintext

/*
* Author: Glowbal
* Check if item can be loaded into other Object.
*
* Arguments:
* 0: Item Object <OBJECT>
* 1: Holder Object (Vehicle) <OBJECT>
*
* Return value:
* Can load in <BOOL>
*
* Example:
* [item, holder] call ace_cargo_fnc_canLoadItemIn
*
* Public: No
*/
#include "script_component.hpp"
params ["_item", "_vehicle"];
if (speed _vehicle > 1 || (((getPos _vehicle) select 2) > 3)) exitWith {false};
private "_itemSize";
_itemSize = ([_item] call FUNC(getSizeItem));
(_itemSize > 0) &&
{alive _item && alive _vehicle} &&
{(_item distance _vehicle <= MAX_LOAD_DISTANCE)} &&
{_itemSize <= ([_vehicle] call FUNC(getCargoSpaceLeft))}