ACE3/addons/goggles
2015-05-14 20:59:25 +02:00
..
anim Moved goggles to addons folder and renamed all occurances of AGM to ACE. 2015-01-18 21:43:51 +02:00
functions More Privates 2015-04-17 22:40:37 -05:00
textures Moved goggles to addons folder and renamed all occurances of AGM to ACE. 2015-01-18 21:43:51 +02:00
$PBOPREFIX$ Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
ACE_Settings.hpp Second batch of settings files 2015-05-14 20:59:25 +02:00
CfgEventHandlers.hpp Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
config.cpp Second batch of settings files 2015-05-14 20:59:25 +02:00
define.hpp Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscTitles.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
script_component.hpp Glasses conditions are local to each unit. No longer global scope on each client. 2015-01-19 01:38:54 +02:00
stringtable.xml Remove tabler comments. 2015-04-26 21:05:41 +02:00
XEH_postInit.sqf rename category ace <blank> to ace common 2015-05-01 10:19:47 +02:00
XEH_preInit.sqf Updated headers of the goggles to be as required. 2015-02-02 11:04:53 +02:00

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.

Maintainers

The people responsible for merging changes to this component or answering potential questions.