ACE3/addons/hearing/CfgEventHandlers.hpp
Nicolás Badano 5b91996c69 Add hearing module and additional customization parameters:
- Enable/Disable combat deafness altogether (default on)
- Volume when using earbuds (default 50%)
- Volume when unconscious (default 40%)
2015-03-16 20:28:37 -03:00

37 lines
987 B
C++

class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit) );
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
clientInit = QUOTE( call COMPILE_FILE(XEH_postInit) );
};
};
class Extended_Init_EventHandlers {
class CAManBase {
class GVAR(AddEarPlugs) {
init = QUOTE( if (local (_this select 0)) then {_this call FUNC(addEarPlugs)}; );
};
};
};
class Extended_FiredNear_EventHandlers {
class CAManBase {
class GVAR(FiredNear) {
clientFiredNear = QUOTE( if (GVAR(enableCombatDeafness) && {_this select 0 == ACE_player}) then {_this call FUNC(firedNear)}; );
};
};
};
class Extended_Explosion_EventHandlers {
class CAManBase {
class GVAR(ExplosionNear) {
clientExplosion = QUOTE( if (GVAR(enableCombatDeafness) && {_this select 0 == ACE_player}) then {_this call FUNC(explosionNear)}; );
};
};
};