ACE3/addons
2015-03-20 23:53:25 +01:00
..
ai rename agm burst mode to ace burst mode (ai) 2015-02-03 19:38:49 +01:00
aircraft Still MainTurret probs by Heli_Transport_01_base_F 2015-02-28 19:37:35 -06:00
attach Added base main actions for vehicle ancestors 2015-03-01 01:35:06 -03:00
backpacks zipper sounds for opening backpacks 2015-03-10 17:48:24 +01:00
ballistics Add README for ballistics 2015-01-26 07:36:45 +01:00
captives spelling 2015-03-15 16:12:37 +01:00
common Fix progressBar 2015-03-20 17:46:21 -05:00
difficulties Create README.md 2015-01-26 13:37:41 +01:00
disposable Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00
dragging properly remove fake weapon, fix grabDrag action with fake weapon 2015-03-18 16:55:57 +01:00
explosives Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
fcs manual merge 2015-03-18 17:53:26 +01:00
flashsuppressors add macros for transport cargo config 2015-02-14 08:26:30 +01:00
frag Create README.md 2015-01-26 13:46:21 +01:00
gforces g-forces: updated headers 2015-02-08 19:58:41 -03:00
goggles Fix 2 broken keybinds 2015-03-10 12:45:08 -05:00
grenades replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
hearing Merge branch 'hearingCleanup' of github.com:KoffeinFlummi/ACE3 2015-03-16 20:39:49 -03:00
interact_menu Interact menu usability improvements: 2015-03-19 15:08:36 -03:00
interaction change height when carrying, fix most cases of floating objects 2015-03-18 01:36:56 +01:00
inventory Cleanup 2015-03-09 18:53:19 -05:00
kestrel Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
laser Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
laser_selfdesignate replace tabs with spaces 2015-02-14 09:50:26 +01:00
laserpointer fix cfgPatches in laserpointer 2015-03-13 18:52:30 +01:00
logistics_uavbattery Merge pull request #157 from KoffeinFlummi/selfInteractionMenu 2015-02-23 14:24:43 -03:00
logistics_wirecutter Interact menu event consistant 2015-03-11 12:45:01 -05:00
magazinerepack Removed obsolote code from ace_interaction (#109) 2015-02-28 23:00:24 -03:00
magazines fix shitty initSpeed definitions breaking SD mags, fix #182 2015-03-08 19:51:52 +01:00
main drag boxes 2015-03-16 14:31:16 +01:00
map Add map module 2015-03-16 20:24:53 -03:00
maptools Maptools - Use MACRO_ADDITEM from Main 2015-03-14 21:38:16 -05:00
markers Fix CurrentChannel 2015-02-21 21:19:54 -06:00
medical Fix missing dollar sign 2015-03-20 23:53:25 +01:00
missileguidance Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
missionmodules Fixed forgotten missionModules. 2015-02-19 19:07:19 +01:00
movement replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
nametags replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
nightvision replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
noradio Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
optionsmenu Merge branch 'master' into SettingsMenuImprovements 2015-03-15 00:46:14 +01:00
overheating replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
overpressure Allow overpressure for static weapons 2015-02-15 17:29:54 -03:00
parachute Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-16 18:39:20 -03:00
protection Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
ragdolls Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
realisticnames hpps for realistic names 2015-03-13 19:10:24 +01:00
recoil Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00
reload tweaks, carry static weapons 2015-03-18 13:36:22 +01:00
respawn Respawn - Module icon filenames 2015-03-12 00:12:19 -05:00
resting replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
safemode replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
scopes replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
smallarms Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
switchunits fix events 2015-03-01 13:43:39 +01:00
thermals Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
vector manual merge 2015-03-18 17:53:26 +01:00
vehiclelock replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
vehicles replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
weaponselect replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
weather Added a displayName for the wounds 2015-03-01 18:02:56 +01:00
wep_dragon Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
wep_javelin Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
winddeflection WindDef - Convert to use FiredBIS 2015-03-12 00:28:33 -05:00