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14 lines
514 B
Plaintext
14 lines
514 B
Plaintext
//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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TRACE_1("enter", _this);
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private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
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private _currentFireMode = _currentShooter getVariable["ace_missileguidance_attackProfile", "JAV_TOP"];
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if(_currentFireMode == "JAV_DIR") then {
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_currentFireMode = "JAV_TOP";
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} else {
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_currentFireMode = "JAV_DIR";
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};
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_currentShooter setVariable["ace_missileguidance_attackProfile", _currentFireMode, false];
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