ACE3/addons/refuel
jonpas 711e1fc026 Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521)
* Fix Magazine Repack underwater - fix #5513
Also prevent common goKneeling function underwater

* Fix loading patients underwater - fix #5515

* Fix load object underwater

* Fix take nozzle on jerry can underwater

* Fix refuel underwater conditions further

* Use isTouchingGround, Make refuel semi-compatible
 reports false if head is out of the water, we want true even if we are not diving

* Less interact exceptions duplication

* Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround

* Fix condition

* Support dragging underwater
No carrying due to animation timing issues and other misc things

* Allow Medical Legs SelfActions underwater

* Fix fixPosition function underwater (use getPosATL instead of getPos)

* Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well
2017-10-01 13:38:11 -05:00
..
data remove unneeded files 2016-02-04 20:52:28 +01:00
dev Common func to run config tests (#5170) 2017-08-22 16:21:41 -05:00
functions Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521) 2017-10-01 13:38:11 -05:00
ui Added module icon 2015-08-15 23:38:08 +02:00
$PBOPREFIX$ Initial draft 2015-08-13 19:33:55 +02:00
ACE_Settings.hpp Refuel - Add setting for hose length (#5224) 2017-05-31 11:30:48 -05:00
Cfg3DEN.hpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
CfgEventHandlers.hpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
CfgVehicles.hpp Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521) 2017-10-01 13:38:11 -05:00
config.cpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
README.md Next few things 2015-08-18 23:18:32 +02:00
script_component.hpp Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521) 2017-10-01 13:38:11 -05:00
stringtable.xml Update the Japanese translation (#5565) 2017-09-28 16:04:24 +02:00
XEH_postInit.sqf Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_refuel

The Refuel module introduces ability to refuel vehicles on different realistic levels.

Maintainers

The people responsible for merging changes to this component or answering potential questions.