ACE3/addons/spike
2022-01-14 13:28:40 -07:00
..
data Config changes 2022-01-01 19:11:20 -07:00
functions Only play sound when Spike is launcher. Change onFired to missileguidance 2022-01-14 13:28:40 -07:00
$PBOPREFIX$ add spike ATGM 2021-12-11 20:55:03 -07:00
ACE_GuidanceConfig.hpp Some minor fixes 2022-01-05 22:49:21 -06:00
CfgAmmo.hpp Only play sound when Spike is launcher. Change onFired to missileguidance 2022-01-14 13:28:40 -07:00
CfgEventHandlers.hpp Only play sound when Spike is launcher. Change onFired to missileguidance 2022-01-14 13:28:40 -07:00
CfgMagazines.hpp Some minor fixes 2022-01-05 22:49:21 -06:00
CfgWeapons.hpp Some minor fixes 2022-01-05 22:49:21 -06:00
config.cpp Some minor fixes 2022-01-05 22:49:21 -06:00
initKeybinds.sqf add spike ATGM 2021-12-11 20:55:03 -07:00
README.md add spike ATGM 2021-12-11 20:55:03 -07:00
RscInGameUI.hpp Some minor fixes 2022-01-05 22:49:21 -06:00
RscTitles.hpp Stringtable addition 2022-01-01 18:35:48 -07:00
script_component.hpp Handle pre-tracking 2021-12-12 01:26:40 -07:00
stringtable.xml Some minor fixes 2022-01-05 22:49:21 -06:00
XEH_postInit.sqf Allow multiple cameras to exist at once. Fix script error 2021-12-11 21:24:55 -07:00
XEH_preInit.sqf add spike ATGM 2021-12-11 20:55:03 -07:00
XEH_PREP.hpp Handle pre-tracking 2021-12-12 01:26:40 -07:00
XEH_preStart.sqf add spike ATGM 2021-12-11 20:55:03 -07:00

ace_spike

Adds SPIKE LR guided missile

Maintainers

The people responsible for merging changes to this component or answering potential questions.