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13 lines
322 B
C++
13 lines
322 B
C++
class CfgWeapons {
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class Launcher;
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class Launcher_Base_F : Launcher {
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class WeaponSlotsInfo;
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};
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class launch_Titan_base : Launcher_Base_F {
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weaponInfoType = "ACE_RscOptics_javelin";
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lockingTargetSound[] = {"",0,1};
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lockedTargetSound[] = {"",0,1};
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};
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}; |