ACE3/addons/captives/config.cpp
2016-05-25 20:23:53 +02:00

32 lines
989 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {QGVAR(ModuleSettings), QGVAR(ModuleSurrender), QGVAR(ModuleHandcuffed)};
weapons[] = {"ACE_CableTie"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ACE_Interaction"};
author[] = {"commy2", "KoffeinFlummi"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
#include "ACE_Settings.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgMoves.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgEden.hpp"
class ACE_newEvents {
SettingsInitialized = "ace_settingsInitialized";
medical_onUnconscious = "ace_medical_onUnconscious";
SetSurrendered = QGVAR(setSurrendered);
SetHandcuffed = QGVAR(setHandcuffed);
MoveOutCaptive = QGVAR(moveOutCaptive);
MoveInCaptive = QGVAR(moveInCaptive);
playerChanged = "ace_playerChanged";
CaptiveStatusChanged = "ace_captiveStatusChanged";
};