ACE3/addons/hot/CfgVehicles.hpp
2021-04-21 15:16:38 -06:00

31 lines
1.0 KiB
C++

class CfgVehicles {
class Tank;
class Tank_F: Tank {
class Turrets;
};
class LT_01_base_F: Tank_F {
class AnimationSources;
class Turrets: Turrets {
class MainTurret;
};
};
class LT_01_AT_base_F: LT_01_base_F {
class AnimationSources: AnimationSources {
class Missiles_revolving {
source = "revolving";
weapon = QGVAR(generic_launcher);
};
class Missiles_reloadMagazine {
source = "reloadMagazine";
weapon = QGVAR(generic_launcher);
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
weapons[] = {"SmokeLauncher","HMG_127",QGVAR(generic_launcher)};
magazines[] = {"SmokeLauncherMag",QGVAR(2_2Rnd),QGVAR(2_2Rnd),QGVAR(2_2Rnd),QGVAR(2MP_2Rnd),"100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red"};
};
};
};
};