ACE3/addons/arsenal/config.cpp
2017-12-22 09:39:01 +01:00

42 lines
1.2 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
authors[] = {"alganthe"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
class Cfg3DEN {
class Mission {
class GVAR(DummyCategory) {
displayName="Dummy attribute, should never show up";
class AttributeCategories {
class ACE3_Arsenal {
class Attributes {
class GVAR(DefaultLoadoutsListAttribute) {
property = QGVAR(DefaultLoadoutsListAttribute);
value=0;
expression="if !(is3DEN) then {ace_arsenal_defaultLoadoutsList = _value};";
defaultValue="[]";
validate="none";
wikiType="[[Array]]";
};
};
};
};
};
};
};
#include "ui\RscAttributes.hpp"
#include "CfgEventHandlers.hpp"
#include "RscDisplayMain.hpp"