ACE3/addons/medical
classic 777d0e6fb0 Improve Japanese translation (#5133)
* Add the Japanese translation for cargo

Add the Japanese translation for cargo, fix to html tag and few improvement

* fix the Japanese transltion

Fix the Japanese translation for attach. it was used wrong html tag.

* changed The Japanese translation

Changed the Japanese translation of azimuth angle

* fix The Japanese translation

Fix the Japanese translation for chemlights. it was used wrong html tag.

* fix The Japanese translation

Fix the Japanese translation for laserpointer. it was used wrong html tag.

* Fix the Japanese translation

Fix the Japanese translation for medical_blood. it was used wrong translation.

* Fix the Japanese translation

Fix the Japanese translation for rearm. it was used wrong translation.

* add The Japanese translation

add The Japanese translation to new words

* Improve The Japanese translation

Improve, fix and change The Japanese translation

* minor fix to Japanese translation

minor fix to Japanese translation. see b1b07c5
2017-05-06 12:01:31 -05:00
..
data Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
functions Prevent starting additional vital loops on full heal (#4885) 2017-03-02 17:22:16 -06:00
sounds port inject sound 2015-04-15 22:16:54 +02:00
ui Use GVAR where applicable 2016-07-20 07:15:18 +03:00
$PBOPREFIX$
ACE_Medical_Actions.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
ACE_Medical_SelfActions.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
ACE_Medical_Treatments.hpp Merge branch 'master' into merge-basic-and-advanced 2016-06-30 11:27:51 +02:00
ACE_Settings.hpp Use createSimpleObject for medical litter 2016-08-01 16:20:13 -05:00
CfgActions.hpp Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
CfgEden.hpp Medical/Repair 3den Toolbox State Fix (Bug fix for #4902) (#4905) 2017-02-18 12:27:36 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgFactionClasses.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp add Hiddenselection camo to bodybag for Retexturing (#4276) 2016-08-24 12:42:32 -05:00
CfgWeapons.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
config.cpp Merge branch 'master' into merge-basic-and-advanced 2016-06-30 11:27:51 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Improve Japanese translation (#5133) 2017-05-06 12:01:31 -05:00
XEH_init.sqf Remove non functional event driven handleDamage 2016-02-07 13:18:19 +01:00
XEH_postInit.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
XEH_preInit.sqf Reload medical configs into extension on save load (#4941) 2017-03-08 19:33:28 +01:00
XEH_PREP.hpp Remove unneeded and deprecated functions from medical 2016-06-13 12:24:28 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_respawn.sqf Fix medical events 2016-06-03 20:57:21 +02:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.