ACE3/addons/logistics_wirecutter
SilentSpike 108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
..
data Add LoD to Wirecutter 2015-07-16 14:46:08 +02:00
functions fix typeOf capitalization 2015-11-30 17:19:57 +01:00
sound port alternative wirecutter sound 2015-04-15 22:19:43 +02:00
ui Wirecutter - Self->Equipment Action 2015-01-28 03:22:39 -06:00
$PBOPREFIX$ Port: Wirecutting from AGM 2015-01-27 22:42:45 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgSounds.hpp Remove unnecessary cfgSounds 2015-04-16 22:10:33 -05:00
CfgVehicles.hpp Wirecutters - Update Fence Configs, Use faster getModelInfo 2015-10-22 20:54:09 -05:00
CfgWeapons.hpp #2238 - use config for fences + cleanup 2015-08-23 18:39:08 -05:00
config.cpp Remove unnecessary cfgSounds 2015-04-16 22:10:33 -05:00
README.md Readded items 2015-08-19 04:22:39 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_clientInit.sqf Replace ACE event system calls with CBA counterparts 2016-05-22 16:47:39 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_logistics_wirecutter

Adds an item that allows cutting of fences in Aarma 3 and AiA/CUP maps.

Items Added:

ACE_wirecutter

Maintainers

The people responsible for merging changes to this component or answering potential questions.