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* add keybind and function to unload unit's weapon/muzzle - add keybind and function to unload unit's weapon/muzzle - requires https://github.com/CBATeam/CBA_A3/pull/1527 * change function name * rename the file too * Create common-framework.md * Set REQUIRED_CBA_VERSION to 3.15.7 * Update required CBA version Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com>
590 B
590 B
layout | title | description | group | order | parent | mod | version | ||||||
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wiki | Common Framework | Notes on ACE3 Common. | framework | 5 | wiki | ace |
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1. Config Values
1.1 CfgWeapons
class CfgWeapons {
class yourWeaponClass {
ACE_unloadAction = "GestureUnloadMyWeaponClass"; // Animation to play when weapon is unloaded with ace_common_fnc_unloadUnitWeapon
ACE_unloadSound = "A3\Sounds_F\arsenal\weapons\Rifles\Katiba\reload_Katiba.wss"; // Sound to play when weapon is unloaded with ace_common_fnc_unloadUnitWeapon
};
};