ACE3/addons/advanced_throwing
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
..
functions Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
UI Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
$PBOPREFIX$ Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
ACE_Settings.hpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
CfgEventHandlers.hpp Fix throwing from map screen - global XEH (#4449) 2016-09-23 12:48:25 -05:00
CfgVehicles.hpp Fix pick up delay and IR chemlights, prevent picking up GL and mortar smoke shells (#4336) 2016-09-05 20:23:03 +02:00
config.cpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
README.md Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Italian translation (Add & Fix) (#5193) 2017-05-23 13:44:17 -05:00
XEH_postInit.sqf Minor fixes, cleanup, add lint ignore directives (#5176) 2017-05-31 22:09:36 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
XEH_preStart.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00

ace_advanced_throwing

Integrates advanced throwing by Dslyecxi.

Maintainers

The people responsible for merging changes to this component or answering potential questions.