ACE3/addons/logistics_wirecutter
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
..
data Add LoD to Wirecutter 2015-07-16 14:46:08 +02:00
functions Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
sound port alternative wirecutter sound 2015-04-15 22:19:43 +02:00
ui Wirecutter - Self->Equipment Action 2015-01-28 03:22:39 -06:00
$PBOPREFIX$ Port: Wirecutting from AGM 2015-01-27 22:42:45 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Wirecutters - Update Fence Configs, Use faster getModelInfo 2015-10-22 20:54:09 -05:00
CfgWeapons.hpp lower wirecutter item mass (#4209) 2016-08-08 15:18:51 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Readded items 2015-08-19 04:22:39 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Italian translation (Add & Fix) (#5193) 2017-05-23 13:44:17 -05:00
XEH_clientInit.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_logistics_wirecutter

Adds an item that allows cutting of fences in Aarma 3 and AiA/CUP maps.

Items Added:

ACE_wirecutter

Maintainers

The people responsible for merging changes to this component or answering potential questions.