ACE3/addons/repair/functions
2017-06-10 11:41:01 +01:00
..
fnc_addRepairActions.sqf SQF Lint Cleanup Pass (#5157) 2017-05-14 14:48:05 -05:00
fnc_addSpareParts.sqf Fix repair cargo not added to zeus created objects (#4201) 2016-08-03 13:44:04 -05:00
fnc_canMiscRepair.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
fnc_canRemove.sqf #2525 - Add CanInteractWith checks for repair 2015-09-19 11:07:03 -05:00
fnc_canRepair.sqf Clarify repair while engine is running 2016-04-12 20:04:12 -05:00
fnc_canRepairTrack.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
fnc_canReplaceTrack.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
fnc_canReplaceWheel.sqf fix exitWith capitalization 2015-11-30 17:14:05 +01:00
fnc_doFullRepair.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
fnc_doRemoveTrack.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_doRemoveWheel.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_doRepair.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_doRepairTrack.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_doReplaceTrack.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_doReplaceWheel.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_getClaimObjects.sqf Change all SCALAR to NUMBER in headers 2016-01-28 18:19:15 -06:00
fnc_getHitPointString.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_getPostRepairDamage.sqf Repair specialist rename, fixes #3186 (#5248) 2017-06-08 12:10:35 -05:00
fnc_getWheelHitPointsWithSelections.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_hasItems.sqf fix exitWith capitalization 2015-11-30 17:14:05 +01:00
fnc_isEngineer.sqf Use getUnitTrait for medics, engineers and EOD (#5246) 2017-06-10 11:41:01 +01:00
fnc_isInRepairFacility.sqf fix exitWith capitalization 2015-11-30 17:14:05 +01:00
fnc_isNearRepairVehicle.sqf fix exitWith capitalization 2015-11-30 17:14:05 +01:00
fnc_isRepairVehicle.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_modifyInteraction.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_moduleAddSpareParts.sqf Skip Depends Hitpoints - Use HitPoints selPos for wheels 2015-11-20 21:11:50 -06:00
fnc_moduleAssignEngineer.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
fnc_moduleAssignRepairFacility.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
fnc_moduleAssignRepairVehicle.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
fnc_moduleRepairSettings.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_normalizeHitPoints.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_repair_failure.sqf Increase max weapon index for large modsets (#5054) 2017-05-12 13:12:39 -05:00
fnc_repair_success.sqf Increase max weapon index for large modsets (#5054) 2017-05-12 13:12:39 -05:00
fnc_repair.sqf Add Ability to Change Repair Times of Vehicles (#5205) 2017-06-08 13:31:25 -05:00
fnc_setDamage.sqf Fix some undefined functions / strings 2016-02-20 16:58:45 -06:00
fnc_setHitPointDamage.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_spawnObject.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_useItem.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_useItems.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
script_component.hpp Cleaned up repair function headers and some code 2015-08-16 20:14:54 +02:00