ACE3/addons/atragmx
Neviothr 75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
..
data Replaced TABs and newline braces 2015-04-13 23:10:55 +02:00
functions Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
UI New nighttime picture. 2015-05-26 22:26:30 +02:00
$PBOPREFIX$ Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
CfgEventHandlers.hpp Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
config.cpp Moved all zero angle calculations into the advanced_ballistics.dll 2016-11-15 23:11:22 +01:00
initKeybinds.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
script_component.hpp Remove duplicate macro definitions 2017-11-06 18:33:08 +01:00
stringtable.xml Turkish Language Update (#7690) 2020-05-09 12:26:27 -05:00
XEH_postInit.sqf Verify params in atragmx profile gunlist (#4917) 2017-02-24 19:20:27 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp ATragMX - Utilize 'C1 vs. Distance' data in the range card output 2017-11-03 21:59:47 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_atragmx

ATragMX - Handheld ballistics calculator

Maintainers

The people responsible for merging changes to this component or answering potential questions.