ACE3/addons/rearm/functions/fnc_getTurretMagazineAmmo.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: Tuupertunut
* Returns the current ammo counts in all magazines of given class in turret.
*
* BIS command "magazineTurretAmmo" is broken at the time of writing (2017-06-24)
* (https://feedback.bistudio.com/T79689). This function is intended as a workaround for it,
* extracting the data from the array returned by "magazinesAllTurrets".
*
* Arguments:
* 0: Vehicle <OBJECT>
* 1: Turret Path <ARRAY>
* 2: Magazine Classname <STRING>
*
* Return Value:
* Current ammo counts in magazines. <ARRAY of NUMBERs>
*
* Example:
* [vehicle, [0], "200Rnd_127x99_mag_Tracer_Red"] call ace_rearm_fnc_getTurretMagazineAmmo
*
* Public: No
*/
params ["_vehicle", "_turretPath", "_magazineClass"];
magazinesAllTurrets _vehicle select {(_x select 0) == _magazineClass && {(_x select 1) isEqualTo _turretPath}} apply {_x select 2}