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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
30 lines
748 B
Plaintext
30 lines
748 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: GitHawk
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* Check if a unit can disconnect a fuel nozzle
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Nozzle <OBJECT>
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*
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* Return Value:
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* Can disconnect <BOOL>
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*
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* Example:
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* [player, nozzle] call ace_refuel_fnc_canDisconnect
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*
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* Public: No
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*/
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params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
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if (isNull _unit ||
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{isNull _nozzle} ||
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{!(_unit isKindOf "CAManBase")} ||
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{!local _unit} ||
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{!isNull (_unit getVariable [QGVAR(nozzle), objNull])} ||
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{(_nozzle distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
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private _sink = _nozzle getVariable [QGVAR(sink), objNull];
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!((isNull _sink) || {_nozzle getVariable [QGVAR(isRefueling), false]})
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