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4a3ad40c04
* Stamina penalty for weapon raised/ready is scaled by weapon inertia * Newline * Tabs my editor hates me * Use format * Improved item validation and caching |
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fnc_addDutyFactor.sqf | ||
fnc_createStaminaBar.sqf | ||
fnc_getAnimDuty.sqf | ||
fnc_getMetabolicCosts.sqf | ||
fnc_getWeaponInertia.sqf | ||
fnc_handleEffects.sqf | ||
fnc_handlePlayerChanged.sqf | ||
fnc_handleStaminaBar.sqf | ||
fnc_mainLoop.sqf | ||
fnc_moduleSettings.sqf | ||
fnc_removeDutyFactor.sqf | ||
script_component.hpp |