ACE3/addons/markers/functions/fnc_canMove.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: chris579
* Checks whether the player can move markers.
*
* Arguments:
* 0: Marker Name <STRING>
*
* Return Value:
* Whether the player can move markers <BOOL>
*
* Example:
* ["X"] call ace_markers_fnc_canMove
*
* Public: No
*/
params [["_marker",""]];
if ((markerShape _marker) == "POLYLINE") exitWith { false };
switch (GVAR(moveRestriction)) do {
case MOVE_RESTRICTION_NOBODY: {false};
case MOVE_RESTRICTION_ALL: {true};
case MOVE_RESTRICTION_ADMINS: {IS_ADMIN};
case MOVE_RESTRICTION_GROUP_LEADERS: {
leader ACE_player == ACE_player
};
case MOVE_RESTRICTION_GROUP_LEADERS_ADMINS: {
(leader ACE_player == ACE_player) || IS_ADMIN
};
case MOVE_RESTRICTION_OWNER: {
_marker in GVAR(userPlacedMarkers)
};
default {true};
}; // return