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https://github.com/acemod/ACE3.git
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fa6da1ae7c
* Add configurable engine startup delay * add suggested change Add space char Co-authored-by: Dystopian <sddex@ya.ru> * Squashed commit of the following: commit 14f5483d8fa49d36effa8b18a3df392ed39b19da Author: Serg Vergun <1197314+severgun@users.noreply.github.com> Date: Fri Jul 23 20:23:52 2021 +0300 Add 0 cap and update docs commit e3ce7f273882b3f4e2cba916c39b506f857b20db Author: severgun <sewergun@gmail.com> Date: Fri Jul 23 12:42:42 2021 +0300 add parentheses commit b36eedc61b5e6bb868c37901bd4191767fbdaff8 Author: severgun <sewergun@gmail.com> Date: Fri Jul 23 12:34:30 2021 +0300 Add ability to set engine startup delay per vehicle by script * Change function name * add suggested exitWith condition Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update docs/wiki/framework/vehicles-framework.md Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Dystopian <sddex@ya.ru> Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
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.. | ||
functions | ||
$PBOPREFIX$ | ||
CfgActions.hpp | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_vehicles
Various tweaks to vehicle and vehicle weapon configs.
Maintainers
The people responsible for merging changes to this component or answering potential questions.