ACE3/addons/medical_damage/functions
Grim 1b6b0aaf0b
Medical - Fix hanging when vehicle crew receive fatal damage (#9681)
* fix undefined var in trace

* fix high damage hang

* update comment

* Update fnc_woundsHandlerVehiclehit.sqf
2023-12-18 14:02:09 -03:00
..
fnc_debug_explosiveTest.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_determineIfFatal.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getTypeOfDamage.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_handleIncapacitation.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_interpolatePoints.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_parseConfigForInjuries.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_parseWoundHandlersCfg.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_woundReceived.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_woundsHandlerBase.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_woundsHandlerBurning.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_woundsHandlerVehiclecrash.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_woundsHandlerVehiclehit.sqf Medical - Fix hanging when vehicle crew receive fatal damage (#9681) 2023-12-18 14:02:09 -03:00