ACE3/addons/interact_menu
Nicolás Badano 83572921ae - Modification of actions data structure to separate action parameters from children
- The action tree of each interaction point is parsed before drawing, pruning inactive actions
- Parent actions without statements or active children are not drawn, in order to reduce clutter
2015-03-02 23:29:57 -03:00
..
functions - Modification of actions data structure to separate action parameters from children 2015-03-02 23:29:57 -03:00
$PBOPREFIX$ Initial nou menu commit. 2015-01-18 10:38:27 -08:00
CfgEventHandlers.hpp basic self actions 2015-02-18 18:58:06 -03:00
config.cpp Add option to always display cursor for self interaction 2015-02-28 18:56:57 -03:00
CursorMenus.hpp - Add cursored self interaction menu (for using inside vehicles) 2015-02-28 17:48:46 -03:00
script_component.hpp Initial nou menu commit. 2015-01-18 10:38:27 -08:00
stringtable.xml Add option to always display cursor for self interaction 2015-02-28 18:56:57 -03:00
XEH_clientInit.sqf Major plumbing upgrades on interact_menu: 2015-02-27 01:55:16 -03:00
XEH_preInit.sqf - Modification of actions data structure to separate action parameters from children 2015-03-02 23:29:57 -03:00