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22 lines
433 B
Plaintext
22 lines
433 B
Plaintext
/*
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* Author: Glowbal
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* Handle drowning damage to unit
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*
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* Arguments:
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* 0: Unit for which the hitpoint damage will be sorted out <OBJECT>
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* 1: new damage <NUMBER>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_newDamage"];
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// At the moment we will just not do anything
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// We reserve this until a later stage
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// A unit will automatically die once oxygen has ran out anyway
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