ACE3/addons/explosives
2015-03-11 17:36:40 -05:00
..
Data
functions
UI
$PBOPREFIX$
CfgACE_Triggers.hpp
CfgAmmo.hpp
CfgEventHandlers.hpp
CfgMagazines.hpp
CfgModule.hpp
CfgVehicles.hpp Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
CfgWeapons.hpp
config.cpp
ExplosivesUI.hpp
README.md
script_component.hpp
stringtable.xml
XEH_postInit.sqf
XEH_preInit.sqf

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.

Maintainers

The people responsible for merging changes to this component or answering potential questions.