..
ai
rename agm burst mode to ace burst mode (ai)
2015-02-03 19:38:49 +01:00
aircraft
Still MainTurret probs by Heli_Transport_01_base_F
2015-02-28 19:37:35 -06:00
attach
Added base main actions for vehicle ancestors
2015-03-01 01:35:06 -03:00
backpacks
zipper sounds for opening backpacks
2015-03-10 17:48:24 +01:00
ballistics
Add README for ballistics
2015-01-26 07:36:45 +01:00
captives
spelling
2015-03-15 16:12:37 +01:00
common
fake weapon had mass > 0, fix #205
2015-03-18 16:47:04 +01:00
difficulties
Create README.md
2015-01-26 13:37:41 +01:00
disposable
Set ADDON variable in XEH_preInit
2015-01-29 01:38:46 -06:00
dragging
properly remove fake weapon, fix grabDrag action with fake weapon
2015-03-18 16:55:57 +01:00
explosives
Use MACRO_ADDITEM from main instead of redefining
2015-03-11 17:36:40 -05:00
fcs
manual merge
2015-03-18 17:53:26 +01:00
flashsuppressors
add macros for transport cargo config
2015-02-14 08:26:30 +01:00
frag
Create README.md
2015-01-26 13:46:21 +01:00
gforces
g-forces: updated headers
2015-02-08 19:58:41 -03:00
goggles
Fix 2 broken keybinds
2015-03-10 12:45:08 -05:00
grenades
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
hearing
Merge branch 'hearingCleanup' of github.com:KoffeinFlummi/ACE3
2015-03-16 20:39:49 -03:00
interact_menu
Refactoring of interact_menu:
2015-03-19 23:32:44 -03:00
interaction
change height when carrying, fix most cases of floating objects
2015-03-18 01:36:56 +01:00
inventory
Cleanup
2015-03-09 18:53:19 -05:00
kestrel
Use MACRO_ADDITEM from main instead of redefining
2015-03-11 17:36:40 -05:00
laser
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
laser_selfdesignate
replace tabs with spaces
2015-02-14 09:50:26 +01:00
laserpointer
fix cfgPatches in laserpointer
2015-03-13 18:52:30 +01:00
logistics_uavbattery
Merge pull request #157 from KoffeinFlummi/selfInteractionMenu
2015-02-23 14:24:43 -03:00
logistics_wirecutter
Interact menu event consistant
2015-03-11 12:45:01 -05:00
magazinerepack
Removed obsolote code from ace_interaction ( #109 )
2015-02-28 23:00:24 -03:00
magazines
fix shitty initSpeed definitions breaking SD mags, fix #182
2015-03-08 19:51:52 +01:00
main
drag boxes
2015-03-16 14:31:16 +01:00
map
Add map module
2015-03-16 20:24:53 -03:00
maptools
Maptools - Use MACRO_ADDITEM from Main
2015-03-14 21:38:16 -05:00
markers
Fix CurrentChannel
2015-02-21 21:19:54 -06:00
medical
restore lost files?
2015-03-18 17:57:55 +01:00
missileguidance
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
missionmodules
Fixed forgotten missionModules.
2015-02-19 19:07:19 +01:00
movement
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
nametags
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
nightvision
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
noradio
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
optionsmenu
Merge branch 'master' into SettingsMenuImprovements
2015-03-15 00:46:14 +01:00
overheating
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
overpressure
Allow overpressure for static weapons
2015-02-15 17:29:54 -03:00
parachute
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-03-16 18:39:20 -03:00
protection
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
ragdolls
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
realisticnames
hpps for realistic names
2015-03-13 19:10:24 +01:00
recoil
Set ADDON variable in XEH_preInit
2015-01-29 01:38:46 -06:00
reload
tweaks, carry static weapons
2015-03-18 13:36:22 +01:00
respawn
Respawn - Module icon filenames
2015-03-12 00:12:19 -05:00
resting
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
safemode
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
scopes
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
smallarms
Use MACRO_ADDITEM from main instead of redefining
2015-03-11 17:36:40 -05:00
switchunits
fix events
2015-03-01 13:43:39 +01:00
thermals
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
vector
manual merge
2015-03-18 17:53:26 +01:00
vehiclelock
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
vehicles
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
weaponselect
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
weather
Added a displayName for the wounds
2015-03-01 18:02:56 +01:00
wep_dragon
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
wep_javelin
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
winddeflection
WindDef - Convert to use FiredBIS
2015-03-12 00:28:33 -05:00